01Studio

Small by design.

A senior team that treats every layer of a business as a design problem. Brand, product, ops, go-to-market — all built with the same care, by the same people.

02The Team

Fun-sized.

Six senior leaders who've shipped across product design, strategy, engineering, and operations. Each of us has been the one in the room without anyone above to escalate to — and we like it that way.

Paul Petrowsky
Paul Petrowsky
Co-founder

Four-plus years at Meta as Principal Product Designer — Central Integrity and Support. Before that, twelve years at a product agency — eventually as Chief Design Officer, and co-founding SNACKS along the way.

David Bean
David Bean
Co-founder

Three years at Meta as Principal Product Designer — Central Privacy, Enterprise Tooling, and Developer Experiences for thousands of internal teams. Fifteen-plus years before that across agency and platform. Co-founded SNACKS to put both kinds of muscle to work in one place.

Ian Hall
Ian Hall
Director, Product Management

Seventeen-plus years running digital programs and product strategy — including stretches at Postlight and NEWJ. Keeps roadmaps honest, deadlines real, and treats every dog he meets like a colleague.

Vince Mease
Vince Mease
Principal Designer · TPM Consultant

Twenty years across design and technical product management — most recently led the team behind AAR's Concourse, the digital MRO platform that won Aviation Weekly's Laureate in 2024. The one who keeps design, product, and engineering pointed at the same target.

Jill Petrowsky
Jill Petrowsky
Product Design Director

Twelve years at agencies, most recently as Director of Design — with earlier advertising stints across Saatchi & Saatchi, Leo Burnett, and Publicis Kaplan Thaler. Operates by one rule: there's never a problem too small.

Amy Hudson
Amy Hudson
Product Designer

Came up through agencies straight out of college; now a designer at SNACKS. Strong in visual storytelling and systems thinking — the kind of designer who can sweat the pixel and zoom out to the whole system without losing focus on either.

+Wider Network

And a network of senior specialists, called in when the work demands it.

Research, motion, content strategy, ML engineering, voice and brand — when a project needs a specialist beyond the core team, we bring in someone we've already shipped with. No agency rolodex. Just trusted people.

03How We Work

Make. Progress. 10X.

i. Small

Senior craft, no scaffolding.

Most of what slows a studio down is internal — junior teams managed by senior teams managed by partners. We skip all of it. Whoever you meet is the person doing the work.

ii. Compressed

AI moves the speed. We move the standard.

AI compresses cycles that used to take weeks into days. The standard for what's good doesn't change. We use the time we get back to iterate harder, not ship more.

iii. Embedded

We work within, not just with.

The best work happens when we're part of the team — Slack channels, standups, the messy middle. Not consultants delivering a deck. Partners shipping with you.

04What We Do

Three layers. One team.

Design

  • Product design (0→1 and 1→100)
  • Brand identity & systems
  • Motion & interaction design
  • Content & editorial design
  • Design systems & tooling

Strategy

  • Product strategy & roadmapping
  • Research & validation
  • Positioning & messaging
  • Go-to-market planning
  • AI integration strategy

Operations

  • Product management
  • Engineering leadership
  • AI ops & evaluation
  • Process & team design
  • Ongoing operational support

Let's build something.

Brooklyn / Chicago. Eastern time, mostly.

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